Half
Life 2: Lost Coast - FPS

| |
Min
|
Max
|
Avg
|
| HIS
Radeon HD 2600 Pro IceQ 512MB |
25
|
76
|
40.358
|
| Nvidia
8600GT |
31
|
97
|
48.258
|
Things
are pretty clear here. Our first test shows that for Half Life
2: Lost Coast that the HIS Radeon HD 2600 Pro IceQ 512MB can deliver
a decent game experience even at 1680x1050. The 8600GT can do
it better though. The numbers are pretty close and the game is
playable on both cards at the same settings, with only one area
giving a slightly worrying dip near the beginning on the HIS card.
Anything more however and the 2600 Pro starts to struggle; we
are right on the line here.
Half
Life 2: Lost Coast - Image Quality
HIS
Radeon HD 2600 Pro left, Nvidia 8600GT right
Half
Life 2 really does benefit from a high resolution, anti-aliasing
and anisotropic filtering, which is to say it is a very noticeable
difference in game. Coupled with the HDR lighting and you often
get some really nice visuals. We were able to run at 2x MSAA and
4x AF at 1680x1050, which provides a great image although as mentioned
above it is right at the limit. Still, from an image quality view
point, there is certainly nothing to complain about the display
from the HIS Radeon HD 2600 Pro IceQ 512MB. At first glance the
two images above are very similar, but the Nvidia card seems to
render the furthest details a lot clearer while the HIS card has
more of a fogged appearence. Conversely, up close, the HIS card
wins hands down while the Nvidia card has a tendency to look a
little blurred or of lesser detail. Perhaps this is down to the
drivers but it's been a while since we've seen differences like
these.
S.T.A.L.K.E.R.
:Shadow of Chernobyl - FPS

| |
Min
|
Max
|
Avg
|
| HIS
Radeon HD 2600 Pro IceQ 512MB |
46
|
164
|
106.942
|
| Nvidia
8600GT |
73
|
165
|
111.092
|
To
be perfectly honest, I'm not sure the numbers garnered from FRAPS
and S.T.A.L.K.E.R. are correct here. That said, the game experience
is similar to what you would expect from those numbers; a smooth
visual occasionally marred by slight stuttering as the frame rates
drop. Again the 8600GT provides higher frame rates overall, and
even more importantly allows for some slight anti-aliasing at
the same time. You would think that at these numbers the game
would run smooth enough to allow for higher settings on both cards,
but on both cards, the actual gameplay was on the limit between
smooth and stuttery; another reason to wonder about the numbers.
S.T.A.L.K.E.R.
:Shadow of Chernobyl - Image Quality
HIS
Radeon HD 2600 Pro left, Nvidia 8600GT right
S.T.A.L.K.E.R.,
while a newer game, does have a tendency to look a little ugly
in places especially at lower settings, but it does scale rather
well. The HIS Radeon HD 2600 Pro struggles a bit with anti-aliasing
performance, but the image quality isn't too bad. The 8x anisotropic
filtering makes the perspective views of textures less distracting
which in a game with a lot of wide open spaces is a must. Shame
about the anti-aliasing though, as some of the game can be a little
boxy too.
NEXT