|
Unreal Tournament 2003
We used the from [H]ard|OCP and selected the high quality batch run at all resolutions. We'll be presenting Antalus, Citadel and Inferno benchmarks, with AA/AF on and off. At this point, seeing how the AiW and vanilla 9700 Pros are scoring the exact same numbers, we'll only be presenting the AiW 9700 Pro numbers for this benchmark.
Antalus

Citadel

Inferno

I think the charts are self-explanatory, but there are some observations that can be made. 1024x768 is handled with aplomb; no matter how the image quality is set. It does begin to slow down as you increase the resolution, so if I were to play with 6xAA and 16xAF, I personally wouldn't go higher than 1280x1024.
Previous Page - 3D Mark 2003 & Code Creatures
Next Page - Quake 3 & Jedi Knight 2
|