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Test Setup
ABIT IS7 Max II Advance: Pentium 4 2.4C (12x200: 2.4GHz), 2 x 256MB Corsair TWINX PC3200 Ram, ATI All-In-Wonder 9800 Pro, 80GB Western Digital, Windows XP SP1, ATI Catalyst 3.6.
ABIT IS7 Max II Advance: Pentium 4 2.4C (12x200: 2.4GHz), 2 x 256MB Corsair TWINX PC3200 Ram, MSI FX5900-VTD128, 80GB Western Digital, Windows XP SP1, Detonator FX 44.03.
Test Software will be:
Code Creatures
Unreal Tournament 2003
Jedi Knight 2
Return to Castle Wolfenstein
Splinter Cell
Specviewperf
The comparison video card will be the MSI FX5900-VTD128. Benchmarks will be shown with and without AntiAliasing and Aninsotropic Filtering. We'll also be covering image quality and overclocking after the gaming benchmarks. All benchmarks are run at high quality, "Balanced" in the control panel settings.
For those of you who don't know, there are a lot of problems with high levels of AA and some games, which happens to be the majority of those tested today. We'll present some games where we didn't experience abnormalities, but in many cases, 6xAA was faster than 4xAA, which cannot be, but was the case during benchmarks.
Code Creatures @ 1024x768
This is a DX8 benchmark that makes good use of vertex and pixel shaders. Given that the AiW 9800 Pro is a DX9 part, we can get an idea of how it will handle an older video shader specification.

Code Creatures @ 1280x1024

Code Creatures @ 1600x1280

The MSI FX5900 previously scored the best in our labs with this benchmark, but the AIW 9800 Pro retakes the crown for ATI. With No AA or AF enabled, the AIW runs away in this benchmark, but the lead does get smaller as we increase AA/AF.
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