Quake 3 Arena
Honestly, I feel that this game has pretty much run its course as a good benchmark for the high-end gamer market. Still, it's a popular game, and I guess it's important to see if we can crack the 400FPS ceiling...

Well, as expect, we have ridiculously high framerates. Anyhow, more is always better I guess, and at almost 200FPS at 1600x1200, it should make for a pretty game.
Jedi Knight 2
Also based on the Quake 3 Engine, it offers a little more in the way of stress, but again, not too rough on todays videocards.

Scores were pretty close at the higher resolutions for the Radeon 9700. I'm not too sure why, though it appears to be CPU bound. Either way, the Ti4600 is left at the starting line again.
Return To Castle Wolfenstein
Another Q3 game, and can be quite a system hog when you're playing on a large multiplayer map.

Again, no problems for the 9700 to win out again. Up until this point, we've only been running things with AA and AF off. Truth is, a GeForce 3 will score excellent numbers as well. So why bother with a 9700? Well, you'll want to play at higher resolutions, but more importantly, you'll want to play with image quality settings set to maximum levels. This also includes Anti-Aliasing (AA) and Anisotropic Filtering (AF). In that case, how does the Radeon do?
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