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Jedi Knight II
Jedi Knight II is a little more CPU limited than video card limited, but make no mistake, a fast video card is required if you still want good framerates at high resolutions and all the effects turned on.
Jedi Knight II @ 1024, Max Detail

Jedi Knight II @ 1280, Max Detail

Based on an older game engine, Jedi Knight II is much more forgiving at 2xAA/8xAF. There is hardly any drop... maybe 3fps at most.
Return to Castle Wolfenstein
Powered by the Quake 3 Engine, like Jedi Knight 2, it is heavily modified. We used the Checkpoint demo, which is loaded with explosions and multiplayer action.
Return to Castle Wolfenstein @ 1024, Max Detail

Return to Castle Wolfenstein @ 1280, Max Detail

Wolfenstein's Checkpoint demo is one of the more intense Quake 3 Engine tests, and the XFX handles it fairly well at no AA/AF and 2xAA/8xAF. Forget about playing at anything much higher though.
Splinter Cell
New to our test bench is UbiSoft's 3rd person action game, Splinter Cell. We used the , and ran the cards through the gamut.
Splinter Cell @ 1024, Max Detail

Splinter Cell @ 1280, Max Detail

At both 1024x768 and 1280x1024, the card struggles. We're a little concerned about the performance, as upcoming games will be at the very least, as graphically intense as Splinter Cell. Oh well, I guess that's what overclocking is for.
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