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Albatron Trinity 6600GT PCIe Albatron Trinity 6600GT PCIe: With the ability to SLI, the Trinity 6600GT might be your ticket for great gaming without breaking the bank.
Date: February 4, 2005
Manufacturer:
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UT2K4

The Albatron PC6600GT and UT2K4 go well together, even with everything set to highest levels.

Albatron 6600GT
Min
Max
Avg
No AA/AF, 1280x1024
25
62
46.23
4xAA/4xAF, 1024x768
20
62
41.13

Without graphic enhancements, the Albatron PC6600GT handles UT2K4 quite well, even at 1280x1024 (dedicated gamers will probably want to lower some of the settings from high to ensure a consistent 60 and up for online play, something that is certainly achievable). The graph is pretty much consistent in its ups and downs, with the particularly high spikes indicating a smaller area for the card to render. This matches the faster paced nature of the gameplay. Adding some AA and/or AF slows thing down quite a bit, as even with 2xAA and 4xAF, the framerates spike lower more often, and this can often be detrimental to your health. 4xAA and 4xAF at 1024x768 would be considered playable for most, and if its just some offline action I would be happy, but check out the screenshots below.

Image Quality

1024x768, No AA, No AF

6600GT left, X600XT right

There is an obvious difference between the 0xAA/0xAF and 4xAA/4xAF but put the 2xAA/4xAF next to the 4xAA/4xAF and you have to look harder for the differences in image quality. Now add in the fact that you are moving pretty fast in this game and the choice of what level of enhancements to choose becomes easier.

1024x768, 2xAA, 4xAF

6600GT left, X600XT right

The image quality is worth going to 2xAA, but the performance hit, while quite mild, is enough to make me think twice about moving up to 4xAA especially since 2xAA looks almost as good as 4x.

1024x768, 4xAA, 4xAF

6600GT left, X600XT right

 

Need For Speed: Underground 2

A quick blast around town to view the sites and outrun the other drivers.

Albatron 6600GT
Min
Max
Avg
2x AA/2xAF, 1280x1024
23
37
30.63
8xAA/8xAF, 1024x768
29
44
38.99

Despite only averaging 39 fps, the nature of the games visuals (the emphasis being on your car and the city skyline) and the fast paced action make this quite playable. You will notice slow downs during the rain and getting off the startline but for a quick blast around the city 8xAA, 8xAF at 1024x768 is fine. This is a game that looks a lot better the higher the resolution, and while the fast pace makes anti-aliasing less of an issue, it is nice to just soften the edges a little regardless. Going for 2xAA and 2xAF, we get borderline playable rates at 1280x1024. For online play you will likely want to run at something like 2xAA, 8xAF at 1024x768 to ensure high frame rates during the rain and at the startline while still preventing the blurring as the road stretches off into the distance.

Image Quality

1024x768, No AA, No AF

6600GT left, X600XT right

Checking out the image quality and keeping in mind the online play statement above, if you compare the NoAA, NoAF screenshot to the 2x/8x screenshot, you'll see a noticeable difference (look carefully at the carbon fibre hood). This difference lessens as we increase the anti-aliasing, enough to make me favour (along with the performance) 2xAA with 8xAF.

1024x768, 6600GT

2xAA/8xAF left, 4xAA/8xAF mid, 8xAA/8xAF right

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