Doom 3
Even with MSI/ATI's latest, we were limiting ourselves
to High Quality settings, though we enabled all the special effects.
Map Enpro @ 1280x1024
|
Min
|
Max
|
Ave
|
| No AA/AF |
30
|
62
|
56.51
|
| 4xAA/8xAF |
12
|
62
|
47.92
|
Something the usual timedemos cannot tell you is how will the
actual gameplay will be. While the average framerates are only
9fps apart, our chart tells a whole other story. Notice the severe
dips compared to AA/AF turned off. While the game was certainly
playable for the most part, it got very choppy and frustrating
once the demons started attacking all at once. Truth be told,
Doom 3 is so dark by default, the image quality isn't improved
all that much with AA/AF at 1280x1024.
Map Enpro @ 1600x1200
|
Min
|
Max
|
Ave
|
| No AA/AF |
21
|
62
|
52.35
|
| 4xAA/8xAF |
11
|
62
|
40.76
|
In single player mode, 1600x1200 was playable when
there wasn't much happening. Like 1280x1024 w/AA and AF, once
the action started, there was a bit of stutter in the framerates.
The situation was the same at 16x12 w/AA and AF, except worse.
Again, don't let the average framerates fool you as the game is
much more playable at 1280x1024 despite the small difference in
average frames per second between the two resolutions.
Doom 3 Multiplayer
While Doom 3 is primarily a single player game,
there is a multiplayer element to it. As with most multiplayer
games, framerates are king, so we dropped the resolution to 1024x768
(though maintained high quality settings) and connected to a couple
servers with a minimum of 3 players and a maximum ping of 50.
Multiplayer @ 1024x768 w/AA and AF disabled
|
Min
|
Max
|
Ave
|
| Delta |
23
|
65
|
56.8
|
| Frag Chamber |
39
|
68
|
59.5
|
Despite the dips on the Delta map, the MSI RX800XT-VTD256E
handled the multiplayer maps with aplomb. The Frag Chamber didn't
create any problems, and the game was quite smooth.
Image Quality
While the game itself is merely average in my opinion,
it is a beautiful game engine if you have the hardware to make
the most of it. At 1280x1024 without AA/AF, the game looks absolutely
amazing, and very playable.
Turning on AA/AF doesn't really do too much for
image quality in our opinion, and for Doom 3 we don't think it's
worth performance hit with it enabled.
Multiplayer looks nice, but I felt that the default
HQ settings were a bit too dark for online gameplay. As you can
see, 1024x768 looks pretty good, though aliasing is a bit more
obvious.
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