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Chaintech FX5600 Ultra A-FX71: We got our hands on Chaintech's mainstream video card offering. Although it's based on the FX5600 Ultra, it certainly doesn't look like a mid-range card.

Date: November 13, 2003
Manufacturer:
Written By:
Price:
 

So you are looking for that 'hump' card and wondering which will fit the bill, without costing you a major light wallet syndrome? With all of the FX 5600 Ultra's around I take a look at Entry, the Apogee FX 71. The GeForce FX 5600 Ultra has quickly become a staple of the nVidia camp for that mid-range solution, a decent card and not too much money. Let's move right on and take a closer look at the Chaintech Apogee FX 71.

Specifications

Interface
  • AGP interface
  • 4x/8x AGP supports
Chipset
  • nVIDIA GeForceFX 5600 Ultra
Memory
  • 128MB DDR SDRAM
General features
  • 0.13u process technology
  • 128-bit memory interface
  • 256-bit graphics architecture
  • 400 MHz engine clock
  • 800 MHz memory clock
  • 400 MHz internal RAMDAC
  • 88 Million vertices/ sec
  • 1.4 Billion texels/ sec fill rate
  • 12.8 GB/sec memory bandwidth
  • 4 pixels per clock rendering engine
  • 16 texels per pixel with 8 textures applied per clock
  • CineFX Shading Architecture
  • 128-bit studio-precision color
  • High-performance, high-precision 3D rendering engine
  • High-performance 2D rendering engine
  • Intellisample Technology
  • Advanced Display Pipeline with full nView Capabilities
  • Digital Vibrance Control (DVC) 3.0
  • NVIDIA nView multi-display technology
  • Unified Driver Architecture (UDA)
High quality
video playback
  • Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
  • Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
  • DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
  • Support for dual-link DVI for compatibility with next-generation flat panel displays with resolutions greater than 1600x1200 without the need for reduced blanking
Full software
support
  • Microsoft DirectX optimizations and support
  • Full OpenGL 1.4 and lower support
  • Complete support DirectX 9.0 and lower
  • WHQL-certified Windows XP, 2000, ME, 98, 95
Function
  • 15-pin D-sub VGA out
  • TV-out (Mini Din 9pin S-Video connector)
  • VIVO (Mini Din 9pin S-Video connector)
  • DVI-I (DVI-I connector)
  • Heatsink (Optional)
Bundled software
  • 3Deep
  • WinDVD 6 Channel
  • WinDVD Creator
  • WinRip
  • WinProducer 3.0
  • MDK2
  • Game pack (5 in 1)
Accessories
  • S-Video Cable (150cm)
  • Composite Cable
  • VIVO Cable (4 port)
  • DVI-I to VGA Adapter
  • Anti-Static Brush
  • Q Ball (Monitor Cleaner)
Supports super
high-resolution
graphics
    Resolution

    256 colors
    65K colors
    16.7million colors
    8 bit
    16 bit
    32 bit
    640x480 60-200 60-200 60-200
    800x600 60-200 60-200 60-200
    1024x768 60-200 60-200 60-200
    1280x768 60-170 60-170 60-150
    1600x1200 60-120 60-120 60-100
    1900x1440 60-85 60-85 60-85
    2048x1536 60-75 60-75 60-75

Pretty much standard fare as with other FX5600 Ultra cards. There are a few cosmetic differences worth noting, which we'll cover later on in the review.

The Chaintech FX5600 Ultra A-FX71

Chaintech has been building a reputation of quality built products, and as of late, have been adding a 'sex appeal' to their line. The Apogee FX 5600 Ultra follows that path with eye pleasing gold heatsinks (yes, multiple), albeit a monster when pieced together, it is quite sexy, especially with the clear plastic casing around the entire card. They even used gold on the case connector.

I was somewhat concerned that the small fan (compared to the HS anyway) would not be enough to keep the GPU cool, but it performs better than most under non-overclocked implementations as we will see later in the review.

As with most high-end cards from ATI or nVidia, you will need a standard molex connector in order for the card to work properly. Chaintech was nice enough to supply you with a splitter in case you are running out of connectors. Your power supply is an increasingly important part to a high performance, solid system. Now with your video card taking power externally, that is becoming even more of a concern.

Looking at the back of the card, we see the array of connectors, included in the box of goodies are the cables that take advantage of some of these ports, including a DVI to VGA adapter, if you want to plug 2 CRT's into the card. Chaintech even thought to supply you with cables long enough to reach from the back of the case to the front, imagine that :). You may notice the green ball, yah, took me a few to figure that one out too... it's a screen cleaner, and actually works very well on my LCD :).

If you are looking for a nice 'gaming' pack to be included, look elsewhere. Oh, they did include Max Payne, Serious Sam 2, MDK2 and a few others, but only MDK2 was not a Demo. This didn't bother me much; if I had wanted any of those games (I have SS2) I would have already purchased them. Chaintech included some nice application software from InterVideo and these are all full versions. The set includes WinProducer 3 (Capture video, Burn VCD's and make MPEG-4 movies), WinRip (along the lines of Winamp, with Karaoke features built in), WinDVD Creator (easily make DVD's from captured video), and WinDVD 4 (DVD / SVCD / VCD player).

Now that I have the goodies taken care of, lets plug the Apogee FX 71 in and get it all connected. As you can see, she takes up some room, and I almost forgot to plug in the external power source. Doh. Once fired up, I notice that there is a blue diode in there, imagine that, it matches my case too.

At the beginning, we installed the drivers that came with the CD. The drivers included were nVidia Detonator's V 43.51. I started to run some tests, and the performance was not up to par with what I thought they should be. Hell, it wasn't even beating my old ATI 9000 Pro in the Quake 3 benchmark. Knowing that CDs normally ship older drivers, I headed over to nVidia's site for some updated drivers. I found, and installed nVidia'swhich were Detonator V. 45.23, not that far ahead on the cd drivers as I thought. I ran a few more tests and received almost identical results.

I did the usual troubleshooting, checked for IRQ conflicts and the like, everything seemed in order. Talking with a few friends it was recommended I up the AGP slot voltage. I upped the voltage to 1.6V, and viola, she starts humming along nicely. This was the same problem Hubert reported running his XFX on the ABIT NF7-S Rev 2.0.

Moving from an ATI Radeon 9000 Pro 128MB DDR, to the FX 5600 Ultra, I expected a larger improvement than what I saw. I noticed an improvement in DVD playback as well as Quake 3 and some of the DirectX 8 (UT 2k3) games, but games such as Call of Duty and Splinter Cell where mere ½ steps, if that, above the 9000 Pro.

Test Setup

The system behind the test is as follows: ABIT IC7 Canterwood / Intel P4 2.4C / 1GB OCZ PC3200 DDR / Samsung 80GB UDMA100 / Windows XP SP1 and pre-SP2 hotfixes.

Test Software will be:

Specviewperf
Unreal Tournament 2003
Splinter Cell
Return to Castle Wolfenstein

The comparison video card will be the XFX 5600 Ultra.

SpecViewPerf7

Video cards aren't just for fun and games, and I'm sure some developers and multimedia authors are curious about how the FX5600 Ultra would do in a professional OpenGL environment.

Both cards are evenly matched, which is expected as they use the same GPU.

Return To Castle Wolfenstein, 1024x768

Powered by the Quake III engine, albeit modified, we use the Checkpoint demo. This demo is loaded with multiplayer action and explosions galore to help test out our cards.

Wolfensteins checkpoint is a very intense Quake III engine test, the Apogee FX71 handles it fairly well... if you keep AA/AF off.

Unreal Tournament 2003

First up is the UT 2003 benchmarking scripts that we use from using the high quality batch run at 1024 and 1280 resolutions. Maps chosen are Antalus, Inferno, and Citadel. We will cycle thorough the AA/AF settings.

Antulus @ 1024, Max Detail

Antulus @ 1280, Max Detail

The Apogee FX71 performs well at 1024x768, as long as you don't go above 2xAA/8xAF. There is always room to tweak out some extra FPS, but if you are tweaking to gain FPS to use 2xAA/8xAF, you are losing what you are trying to gain.

Inferno @ 1024, Max Detail

Inferno @ 1280, Max Detail

As you can see, Inferno is a little tougher on the cards then Antalus, for the Apogee FX71, you would need to keep AA/AF off on this map, and probably a little tweaking to boot.

Citadel @ 1024, Max Detail

Citadel @ 1280, Max Detail

Citadel just hammers home the obvious, if you want to run the FX 5600 Ultra chipset over 2xAA/8xAF (and sometimes including), you are going to suffer with reduced frame rates and not as 'smooth' a play. I would personally keep my average FPS above 60 if at all possible.

Splinter Cell

So now we try to kill our video cards, Splinter Cell (using the ) is probably the hardest current release out there for graphics cards. This will give us a look into what future games have in store for the 5600 Ultra, as they will be as hard, if not harder on it.

Splinter Cell, 1024x768, Max Detail


Splinter Cell, 1280x1024, Max Detail

Both of the cards struggle here. To make Splinter Cell playable, you will have to run at 8x6 or tweak the ever living crap out of it. This does not bode well for future games, as the 5600 Ultra does not have much room for growth here.

Overclocking

Overclocking should net you some extra performance, but beware of the risks. Never jump straight to the highest overclock, and make sure you move up a little at a time. Like the XFX FX5600 is there are two clock speeds depending on what you are doing. Stock 2D speed is 235MHz Core/800MHz Memory, while the 3D speed is bumped up to 400/800.

There isn't really much point in overclocking the 2D, so concentrating on the 3D, we managed a final overclock of 435/870. We managed an OC to 440/875, but the system wasn't stable enough for more than two minutes into 3DMark 2003. We were a little disappointed here as the OC isn't much better than that on the XFX, and with Chaintech's fancy cooling, we had hoped for better numbers.

Splinter Cell OC Results

Compared to stock speeds, we gain just over 9 FPS, which is a pretty big jump. Is the added risk of cooking your hardware worth it? That's a question only you can answer.

Final Words

Brook

It's nice to see that the 5600 Ultra is pretty comparable across manufacturers. The differences here could just have easily been the same card with a 2nd set of runs and averages. Before reviewing the FX71, I had been using an ATI 9000 Pro 128 which did not do AA/AF at resolutions of 1280x1024, and does not do AA/AF well at all.

If you have a card in the same class as the 9000 Pro or the GeForce 4MX (depending on memory of course), you might want to look to the 5900 or spring for a FX5700. I do not see enough of an improvement (unless you are running UT2k3, which uses DirectX 8 more intensely than most DirectX 8 games) to warrant a switch from that breed. If you do however have a video card that has 64MB of memory, this is a good step into 128MB and decent performance for most of today's games. With a little tweaking, she will run HL2 and Doom3 until you can afford that nextgen.

My first impression of the card was 'Nice looking, big HS, hope it fits' and after opening the box I was surprised at the lack of included games, albeit the InterVideo products are a nice touch. Once running in my machine it has some very nice features and capabilities, some of them I use frequently, like the improved look and feel of DVD Video.

For today's games, the will do the job nicely, it even gives you a little room for breathing (with a tweak or two) for games yet to come. Picking this card will not only make your gaming experience a better one, it will improve the look of your 'windowed side panel', as long as you have a blue theme.

Scott

The card itself performs well in comparison with an older card such as the 9000 Pro, especially so under FSAA situations, so this card could be a nice jump up to graphics with a softer edge. Overall looks for the card itself are very nice, and the included blue LED is a nice touch.

Temperature wise the card is very good despite the small fan, with a 41C average; when you consider that most high end cards are in the 50C+ range it hits home exactly how good the temperature is. As the HSF is also responsible for cooling the ram, any watercooling enthusiasts will be let down here, as removing the HSF to apply a waterblock will also mean having to attach seperate ramsinks. The low temperature of the core is fine, however without the need for watercooling. Being a mainstream card this isn't too surprising though, as the core speed is a lot lower than the high end of the 5900's. One thing I am worried about is the need to increase the AGP Voltage; the card should have run fine at defaults of 1.5v, a shame.

This is the sort of card you would buy to save a bit of cash, as it retails in the , and still get some punch from your graphics. So if you are an owner of an older card, say over 6 months old, then this could be what you are looking for. If your still using something along the lines of the Ti4200 series, then you're probably better off sitting tight for a few more months and allowing time for games such as Half Life 2 and Doom III to make an appearence in review site benchmarks.

Pros: Good Performance, Exceptional Cooling (41C is nothing to a GPU), Application Software included is a good bundle, Good Looking in viewable case, Good price Point.

Cons: Demo Game Software, minimal performance gain over last years High End Graphics, must tweak/OC to make Splinter Cell playable, Needed an increase in AGP Voltage to reach expected performance.

Bottom Line: If you need to replace your card because it is getting old, won't play DirectX 8 or 9 games, and flat out does not look good in that windowed case, the Chaintech FX71 is a good choice. It separates itself from the pack of 5600 Ultra's with exceptional looks and above average cooling. Questions or Comments, hit me up in the Forums.

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