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ASUS Extreme AX600XT/HTVD ASUS Extreme AX600XT/HTVD: We take look at a mid-ranged, ATI based PCI-Express solution from ASUS.
Date: August 30, 2004
Manufacturer:
Written By:
Price:
Unreal Tournament 2004 - as-convoy

No AA/AF

1024x768
1280x1024
1600x1200
ASUS AX600XT
80.38
69.85
44.98
MSI PCX5750
62.57
44.07
33.68

4xAA/4xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
55.42
39.24
17.14
MSI PCX5750
39.44
24.66
19.59

4xAA/8xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
49.48
35.55
16.11
MSI PCX5750
36.76
23.37
18.54

6xAA/16xAF

1024x768
1280x1024
1600x1200
ASUS AX600XT
34.73
24.89
10.48

We're seeing similar results with UT2004 as we've seen with UT2003 where the AX600XT has the edge except at 1600 with AA/AF enabled.

Halo - Default Demo w/Shader 2.0

1024x768
1280x1024
1600x1200
ASUS AX600XT
35.62
24.79
17.37
MSI PCX5750
27.48
18.15
13.20

As some of you may know, there are AA issues with this game engine, thus we've omitted those tests. 1024 is the only resolution I would consider using for gameplay when it comes to Halo.

Far Cry - Fort

No AA/AF

1024x768
1280x1024
1600x1200
ASUS AX600XT
32.38
23.17
14.92
MSI PCX5750
21.90
14.45
5.99

4xAA/4xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
16.83
10.42
6.53
MSI PCX5750
17.41
11.81
3.85

4xAA/8xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
16.19
9.96
6.31
MSI PCX5750
16.46
11.26
3.79

6xAA/16xAF

1024x768
1280x1024
1600x1200
ASUS AX600XT
13.37
8.63
5.44

Except with AA/AF disabled, the PCX5750 takes most of the tests here. Neither card gives us smooth framerates at above 1024 and AA/AF enabled though.

Return to Castle Wolfenstein - Checkpoint

No AA/AF

1024x768
1280x1024
1600x1200
ASUS AX600XT
151.0
138.0
99.5
MSI PCX5750
149.5
121.7
90.5

4xAA/4xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
109.7
77.8
54.8
MSI PCX5750
101.1
66.1
43.0

4xAA/8xAF

No AA/AF
1024x768
1280x1024
1600x1200
ASUS AX600XT
106.0
75.1
52.9
MSI PCX5750
97.4
64.0
41.2

6xAA/16xAF

1024x768
1280x1024
1600x1200
ASUS AX600XT
80.8
55.2
36.3

The Quake 3 engine is pretty old, but can still produce some nice visuals. Wolfenstein uses a modified engine, and we can see the AX600XT handles it with aplomb at all resolutions without AA/AF. When enabling AA/AF, I'd personally would want to stick below 1600 when playing multiplayer matches.

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